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Description
Biographical Note:
Original
Yu-Gi-Oh! creator Kazuki Takahashi first tried to break into the manga business in 1982, but success eluded him until
Yu-Gi-Oh! debuted in the Japanese
Weekly Shonen Jump magazine in 1996.
Yu-Gi-Oh!'s themes of friendship and competition, together with Takahashi's weird and wonderful art, soon became enormously successful, spawning a real-world card game, video games, and six anime series (two Japanese
Yu-Gi-Oh! series,
Yu-Gi-Oh! GX, Yu-Gi-Oh! 5D's, Yu-Gi-Oh! Zexal, and
Yu-Gi-Oh ARC-V).
Publisher Marketing: The manga series that inspired the card game that swept the globe!
Tenth-grader Yugi always had his head in some game--until he solved the Millennium Puzzle, an Egyptian artifact containing the spirit of a master gambler from the age of the pharoahs! Possessed by the puzzle, Yugi becomes Yu-Gi-Oh, the King of Games, and challenges evildoers to the Shadow Games...weird games with high stakes and high risks!
In the ruins of Kul Elna, the village wherein the Millennium Items were made, Bakura prepares to complete a ritual that will unleash Necrophades...in the modern world! But if Yu-Gi-Oh changes the past, will the present change too, or is something stranger than time travel at work?